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X-Zone

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1992 video game This article is about the video game. For the TV series, see X Zone.
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1992 video game
X-Zone
Box art
Developer(s)Kemco
Publisher(s)Kemco
Composer(s)S. Yamaguchi
Hiroyuki Masuno
Platform(s)Super Nintendo Entertainment System
Release1992 (US), 1993 (EU/JP)
Genre(s)Rail shooter
Mode(s)Single-player

X-Zone (エックス・ゾーン) is a video game released in 1992 by Kemco for the Super NES. It is played with the Super Scope light gun.

Gameplay

This section needs expansion. You can help by adding to it. (January 2025)

The players assume the role of a soldier in flying power-armor assigned to destroy an army of malfunctioning defense robots commanded by a sentient bio-computer in its sudden war against humanity.

Development and release

This section needs expansion. You can help by adding to it. (January 2025)

X-Zone was released by Kemco.

Reception

Reception
Review scores
PublicationScore
GamesMaster54%
Joypad77%
Super Play55%
Total!70%
Nintendomagasinet6/10
Super Pro79/100
This section needs expansion. You can help by adding to it. (January 2025)

X-Zone received average reviews from critics.

References

  1. The Watch Dog; Tangonan, Denver (November 1996). "Buyers Beware". GamePro. No. 98. IDG. p. 24.
  2. ^ Sinfield, George; Noel, Rob (December 1992). "Super Scope Roundup; Now Playing". Nintendo Power. Vol. 43. Nintendo of America. pp. 94–97, 106–109.
  3. Ellis, Les (May 1993). "Review Shorts". GamesMaster. No. 5. Future Publishing. pp. 86–87.
  4. Nini, Nourdine (February 1993). "Super Nintendo: X-Zone". Joypad [fr] (in French). No. 17. Challenge SARL. p. 168.
  5. Davies, Jonathan (April 1993). "Import Review: X-Zone". Super Play. No. 6. Future Publishing. p. 66.
  6. Beaven, James (April 1993). "SNES Round-Up: XZone". Total!. No. 16. Future Publishing. p. 41.
  7. Söderlund, Patrik; Bjarneby, Tobias (June 1993). "Super Nintendo Entertainment System: X-Zone". Nintendomagasinet (supplement). Power Play (in Swedish). Vol. 4, no. 30. Atlantic Förlag [sv]. p. 16.
  8. Butt, Ryan (February 1993). "Review (Import): X-Zone". Super Pro. No. 3. Paragon Publishing. pp. 38–39.
  9. Halverson, Dave; Brody; D Hunter (December 1992). "Viewpoint: X Zone; Super NES Review: Xzone". GameFan. Vol. 1, no. 2. DieHard Gamers Club. pp. 8, 48.
  10. Harris, Steve; Semrad, Ed; Alessi, Martin; Williams, Ken (January 1993). "Review Crew: X-Zone". Electronic Gaming Monthly. No. 42. Sendai Publishing. p. 26.
  11. Guy; Dude; Rye, Sam (February 1993). "Super NES Reviews: X-Zone". Super NES Buyer's Guide. Vol. 3, no. 1. Sendai Publishing. p. 63.
  12. "NEW GAMES CROSS REVIEW: エックスゾーン". Famitsu (in Japanese). No. 246. ASCII Corporation. September 3, 1993. p. 37.
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