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Carrier Air Wing (video game)

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1990 video game This article is about the game. For the naval unit, see Carrier air wing. 1990 video game
Carrier Air Wing
Developer(s)Capcom
Publisher(s)Capcom
Designer(s)Noritaka Funamizu
Composer(s)Manami Matsumae
Platform(s)Arcade
ReleaseOctober 1990
Genre(s)Scrolling shooter
Arcade systemCP System

Carrier Air Wing, released in Japan as U.S. Navy, is a 1990 side-scrolling shooter video game developed and published by Capcom for arcades. It is the spiritual successor to U.N. Squadron, which was released in the previous year. A version for the Capcom Power System Changer was planned and previewed but never released. It was later re-released on Capcom Arcade Stadium.

Gameplay

A screenshot showing a McDonnell Douglas F/A-18 Hornet and a Grumman F-14 Tomcat dogfighting against a group of enemy Mikoyan-Gurevich MiG-23 jet fighters.

As with the original, players chose any one of three different jet fighters and battle their way through ten enemy-packed stages. Other ideas carried over from U.N. Squadron include the shop, which allows players to buy weapon and shield upgrades for their jet fighter between stages, and the energy bar, which is replaced by a "fuel bar" which starts full at the start of each stage and decreases as time passes with some fuel lost each time the plane is damaged. The game has two different endings, depending on whether the game is finished with only one coin or not.

Reception

Reception
Review scores
PublicationScore
AllGame
Sinclair User82%
Your Sinclair68°/100°
Zero

In Japan, Game Machine listed Carrier Air Wing on their December 1, 1990 issue as being the most-successful table arcade unit of the month, outperforming titles such as Raiden and Columns II. In the January 1991 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number eight spot in popularity. In May 1991, UK magazine Zero ranked it on their number three spot in popularity. Martin Gaksch of German magazine Power Play gave the game a mixed outlook.

Notes

  1. Japanese: ユー・エス・ネイビー, Hepburn: Yū Esu Neibī

References

  1. Yanma (November 1990). "Super Soft Hot Information: Video Game! - US NAVY". Micom BASIC Magazine (in Japanese). No. 101. The Dempa Shimbunsha Corporation. p. 238.
  2. Yanma (December 1990). "Super Soft Hot Information: Video Game! - US NAVY". Micom BASIC Magazine (in Japanese). No. 102. The Dempa Shimbunsha Corporation. p. 237.
  3. "カプコン アーケードオリジナルボード CPSシリーズ+CPSチェンジャー 限定販売決定!!". Club Capcom (in Japanese). Vol. 2. Capcom. Spring 1994. pp. 90–91.
  4. Saed, Sherif (January 30, 2021). "Capcom Arcade Stadium fact sheet, screenshots". Nintendo Everything. Archived from the original on January 30, 2021. Retrieved January 30, 2021.
  5. Baize, Anthony (1998). "Carrier Air Wing [European] - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved June 23, 2020.
  6. Cook, John (February 1991). "Coin Ops - Carrier Airwing (Capcom)". Sinclair User. No. 108. EMAP. pp. 58–59.
  7. Wilson, David (January 1991). "Slots Of Fun: Carrier Airwing - Capcom". Your Sinclair. No. 61. Dennis Publishing. p. 90.
  8. Wilson, David (January 1991). "Dosh Eaters: Carrier Airwing (Capcom/50p a go)". Zero. No. 15. Dennis Publishing. p. 81.
  9. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 393. Amusement Press, Inc. December 1, 1990. p. 29.
  10. Yanma (January 1991). "Super Soft Hot Information: Video Game! (ビデオゲーム) - Hot 30". Micom BASIC Magazine (in Japanese). No. 103. The Dempa Shimbunsha Corporation. p. 241.
  11. Wilson, David (May 1991). "Dosh Eaters: Slotties Chart". Zero. No. 19. Dennis Publishing. p. 40.
  12. Gaksch, Martin (July 1991). "Arcade / Tests: Arcade im Aufwind - Big Karnak". Power Play (in German). No. 39. Future Verlag. pp. 140–141.

External links

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